aoe2 mongols strategy

Ive been working on a while on how to deal with late game Mongol army composition, knowing that there are many situations where, if microed effectively, the Mongol player will still beat our army. UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer, UNIQUE TECH: Drills: Siege Weapons move +50% faster, ARCHERY: no Hand Cannoneer, Ring Archer Armor, MONKS: no Redemption, Sanctity, Illumination, Block Printing, Theocracy, DEFENSE: no Keep, Bombard Tower, no Heated Shot, no Treadmill Crane, no Architecture, ECONOMY: no Crop Rotation, Two-Man Saw, no Guilds, UNIQUE UNIT: Mangudai have bonus vs Rams and Trebs only, UNIQUE TECH: Nomads: Population is raised permanently by Houses, so destroying Houses does not lower it. The Nomads technology no longer allows house foundations to increase population by being destroyed, so now they have to build houses completely again. Hunting bonus - This is the best, specific bonus in the game. Heres a Table with the particular units I have considered. Trebuchets can be used in the same way, although less effective against units. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). They can still be vulnerable against Onager volleys (see in disadvantages). Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 25% faster. AOE is back once again. Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. They are also the only civilization that lacks all Imperial economy technologies. Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Hope you liked it ;-). In 1398 he sacked Delhi, murdering 100,000 inhabitants. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. 7, 8 and 9th villager chop wood. This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. Unite the fractious tribes of the Mongolian steppe and lead vast mounted hordes to the edges of the known world. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. Put all together, these units form a very threatening and very mobile force. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. Seeing as the Mongols utterly destroyed a Teutonic Army like..back in Nam, they most likely were created to do such a thing, (Actual Source http://en.wikipedia.org/wiki/Battle_of_Mohi). It took me a while to gather all information and present it to you in an understandable way. When the first Castle is up, it is the time to start massing Mangudai and decide where to start raiding. Non-elite Mangudai are now way better than ordinary Cavalry Archers, as their delay time (the time between the start of the shooting animation and the actual shoot of the arrow) has been reduced from 10 to 5, making them stronger at hit-and-run tactics. With this build order, you will be able to have an 8 minute Feudal time and begin producing scouts. Press J to jump to the feed. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . Play as goth get to late imp, mass huscarles and pointyboys sett the Spawn point in the middle of the mongol city. Help us expand it, and you get a cookie. If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Mongols get a crazy early game bonus for hunting. In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. On the water, the lack of Dry Dock is really unfortunate, since it means their ships miss out on an important speed boost. and our Thats why they need something in front of them (probably a gold unit, although again your own Hussars could work). Age of empires 3 Mod to make it similiar To AoE 2 - Age of Empires III A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. Mangudai have a train time of 21 seconds. This page was last edited on 9 July 2014, at 16:48. Ill show it in numbers, considering the most important upgrades and particular bonuses. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: The Mongols were nomads from the steppes of Central Asia. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? gold) However, mangudai are really good at killing high value units and infantry without putting themselves at risk, so the trick is to keep them from dying too much once you have a decent group of them running around fighting while you get your siege force up. Mangudai attack bonus against siege weapons reduced to +1. His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. They have many bonuses that allow them to move fast and hit very hard when used effectively. Well start considering cavalry (+Camel) units. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. You are free to do the same. They do everything. The light cavalry is good as a "meat shields" or to do suicide kills on enemy siege. In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! It will be a good time to take map control with Castle on hills (which also help massing Mangudai). Age of Empires II: The Age of Kings/Mongols - StrategyWiki Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. The map is Ravines where hunting is aplenty for the ravenous. What it essentially means is foreigners. Find out more about this popular map, its meta, and what to expect going in. So, what could each of the civs do against that? Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster. The attack bonus against rams is removed. Hunters work 50% faster Mangudai Rate of Fire increased (made slower) to 2.1. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. Lets take a look on them. That's the main idea. Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. Read the post and I remembered this joke: So a Mangudai walks into a bar and goes up to the counter. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. Speaking of those two units you generally want to use Hussars as a meatshield for them. As a reward for bringing extra Line of Sight to Gurjara Hussars (with an extra attack bonus), Mongol Camel Riders can be more spammable. Still other feudal strats is perfectly fine aswell like m@a and or archers. Similarly, the Cumans, after researching Cuman Mercenaries, lets the Mongols train 5 free Elite Kipchaks per Castle, which will benefit from the fast-firing bonus the Mongols have for Cavalry Archers. Learn about the unit and their counter using our guide. They need a meatshield (mainly Hussars, Cavalry or Halberdiers). Age of Empires 2 Strategy: A Guide to Winning More Often - DiamondLobby Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. Age of Empires 2 Fast Castle build order This page is a stub. The same goes for the rest of siege Unique Units. Moreover, Mongol religion and society are also represented by the Tengri Shrine, which offers some unique Mongolian improvements. A specific group of people called "barbaric" are the Mongols, a small tribe from central asian grasslands who during the 13th century, conquered much of the known world. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. Beste Verteidigung Age Of Empires 2 Hd - information online Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. Age of Empires | Mongols voice REMIX - YouTube Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. Mongols have very good Scout Cavalry, they have extra hit points once they are upgraded to Light Cavalry and a better line of sight. Mongols Overview AoE2 - YouTube Britons Longbowman, with their 11 attack and 12 range, can be an issue for Mangudai, and hurt badly Hussars before they cover the gap. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. The Huns also complement the Mongol army with their heavy cavalry and cheaper Cavalry Archers. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. Civilizations with good Onagers may also counter the Mongol Cavalry Archers if they forgot to micro them. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. Destroyed house foundations no longer provide population space with the Nomads technology. Mangudai attack bonus against siege weapons reduced to +1. New artwork, new animations, and new civilizations. Civilization Bonuses: The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. This article is about the civilization in. Thats all. Leitis are far weaker to Mangudai (1 pierce armor). You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else. Les vraies voix - Le premier dbat : Polmique Orelsan : Le terme We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. The Mongol units can be very cost effective or battles can end in disaster. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. < Mongols (Age of Empires II) Edit Civilization Technology tree Strategy Contents 1 Overview 1.1 Civilization bonuses 1.2 Unique units 1.3 Unique technologies 2 Tech tree key 3 Military 3.1 Barracks 3.2 Archery Range 3.3 Stable 3.4 Siege Workshop 3.5 Castle 3.6 Dock 3.7 Monastery 4 Defensive structures 5 Research 5.1 Blacksmith 5.2 University Magyars can outnumber them with their cheaper Hussars and. Clicking on the icon links to the corresponding page. Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. Try to fight with a Mongol army? Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). Age of Empires III Heaven Forums Modding Discussions Age of empires 3 Mod to make it similiar To AoE 2. Rams and Scorpions will be shredded by Mongols. Age of Empires Series Wiki is a FANDOM Games Community. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). 01 Mar 2023 18:49:20 In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. The Mongols have a campaign devoted to their civilization: Genghis Khan. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. Regular Cav Archers are way too expensive. Mongols would need to micro Mangudai so that they aim for Halbs while Hussars deal with Huskarls. Early economy for the Mongols is also quite good since they collect their hunt at a faster speed than other civilizations, so luring the Boars early is very important for a Mongol Scout Flush. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. Create an account to follow your favorite communities and start taking part in conversations. In Imperial Age, theyll try to upgrade your units until the late game army. With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. Reddit and its partners use cookies and similar technologies to provide you with a better experience. "Good thing I brought my motorized siege units.".

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